There are a number of weapon bits that I've been unable to document: * Bit 1: Silence Staff, Whip, Chain Whip, Blitz Whip, Flame Whip, Dragon Whip, Dwarf Axe, Ogre Axe, Crystal Sword, Ninja Star, Dummy * Bit 2: HandAxe, Ogre Axe * Bit 3: Silver Hammer, Earth Hammer, Wooden Hammer * Bit 5: Lit Arrows For reference, here are all the bits: Bit 1: Unknown Bit 2: Unknown Bit 3: Unknown Bit 4: Unknown Bit 5: Unknown Bit 6: Long Range Bit 7: Throwable Bit 8: Metallic On weapons... Only 2-Handed weapons (Axes, Hammers, Harps, Avenger Sword, Dummied Spare Sword) have bit5 set true. Only Bows have bit6 set true Only Arrows have bit7 set true. No other weapons have any of these bits set. On equipment... Shields have NO bits set. Only Helmets / Hats have bit6 set Only Armor / Clothing has bit7 set Only Gauntlets / Rings / Accessories have bit6 & bit7 set. So it seems the "Equipment Type" and "Equip On Body How" data must be elsewhere. Although these bits seem like they could specify this somehow anyway...it's just not used by the menu system??? Weapon Animations - Compiled by Dragonsbrethren Icon Name Offset Data None (Unarmed) 0x7A010 25150D00 Claw FireClaw 0x7A014 18160E03 Claw IceClaw 0x7A018 19160E03 Claw Thunder 0x7A01C 1A160E03 Claw Charm 0x7A020 1B160E03 Claw Poison 0x7A024 1C160E03 Claw CatClaw 0x7A028 1D160E03 Rod Rod 0x7A02C 1E000A02 Rod IceRod 0x7A030 19000A02 Rod FlameRod 0x7A034 18000A02 Rod Thunder 0x7A038 1A000A02 Rod Change 0x7A03C 1B000A02 Rod Charm 0x7A040 1D000A02 Rod Stardust 0x7A044 1F000A02 Rod Lilith 0x7A048 1C000A02 Staff Staff 0x7A04C 1E010A02 Staff Cure 0x7A050 20010A02 Staff Silver 0x7A054 21010A02 Staff Power 0x7A058 1D010A02 Staff Lunar 0x7A05C 1A010A02 Staff Life 0x7A060 1C010A02 Staff Silence 0x7A064 1B010A02 Dark Sword Shadow 0x7A068 22060301 Dark Sword Darkness 0x7A06C 1A060301 Dark Sword Black 0x7A070 1C060301 Holy Sword Legend 0x7A074 20040401 Holy Sword Light 0x7A078 20040401 Holy Sword Excalbur 0x7A07C 20040401 Sword Flame 0x7A080 18040601 Sword IceBrand 0x7A084 19040501 Sword Defense 0x7A088 1F040001 Sword Drain 0x7A08C 1C040001 Sword Ancient 0x7A090 1E040001 Sword Slumber 0x7A094 1F040001 Sword Medusa 0x7A098 23040001 Spear Spear 0x7A09C 24020001 Spear Wind 0x7A0A0 23040001 Spear Flame 0x7A0A4 18020601 Spear Blizzard 0x7A0A8 19020501 Spear Dragoon 0x7A0AC 1A020701 Spear White 0x7A0B0 2C020401 Spear Drain 0x7A0B4 1C020001 Spear Gungnir 0x7A0B8 22020001 Katana Short 0x7A0BC 22060301 Katana Middle 0x7A0C0 22060301 Katana Long 0x7A0C4 23060301 Katana Ninja 0x7A0C8 1A060301 Katana Murasame 0x7A0CC 19060301 Katana Masamune 0x7A0D0 24060201 Knife Assassin 0x7A0D4 1E050001 Knife Mute 0x7A0D8 1B050001 Whip Whip 0x7A0DC 1E13020A Whip Chain 0x7A0E0 2413020A Whip Blitz 0x7A0E4 1A13020A Whip Flame 0x7A0E8 1813020A Whip Dragon 0x7A0EC 1B13020A Axe HandAxe 0x7A0F0 1E070001 Axe Dwarf 0x7A0F4 1E070007 Axe Ogre 0x7A0F8 19070001 Knife Silver 0x7A0FC 21030001 Knife Dancing 0x7A100 1D030001 Sword Silver 0x7A104 21040001 Knife Spoon 0x7A108 21030001 Holy Sword Crystal 0x7A10C 1A040401 Shuriken Shuriken 0x7A110 240B1206 Shuriken Ninja 0x7A114 180B1206 Boomerang Boomrang 0x7A118 1E0D1007 Boomerang FullMoon 0x7A11C 200F1108 Harp Dreamer 0x7A120 1D0A1309 Harp Lamia 0x7A124 1F0A1309 None Dummy 0x7A128 1A040401 Axe Poison 0x7A12C 23070001 Axe RuneAxe 0x7A130 1B070001 Wrench Silver 0x7A134 21090E0B Wrench Earth 0x7A138 1A090E0B Wrench Wooden 0x7A13C 18090E0B Sword Avenger 0x7A140 1D040001 Bow ShortBow 0x7A144 1E170804 Bow CrossBow 0x7A148 22170804 Bow GreatBow 0x7A14C 24170804 Bow Archer 0x7A150 23170804 Bow ElvenBow 0x7A154 1B170804 Bow Samurai 0x7A158 1C170804 Bow Artemis 0x7A15C 1D170804 Arrow Iron 0x7A160 24170805 Arrow White 0x7A164 20170805 Arrow Fire 0x7A168 18170805 Arrow Ice 0x7A16C 19170805 Arrow Lit 0x7A170 1A170805 Arrow Darkness 0x7A174 22170805 Arrow Poison 0x7A178 23170805 Arrow Mute 0x7A17C 1F170805 Arrow Charm 0x7A180 1F170805 Arrow Samurai 0x7A184 1C170805 Arrow Medusa 0x7A188 1B170805 Arrow Artemis 0x7A18C 1D170805 0x7A190 24170D05 0x7A194 24170D04 0x7A198 21171505 0x7A19C 21171504 Byte 1: Palette - Note that these are just the palettes that are used by existing weapons. Any palette that can be used by magic can also be used on weapons. 18: Red Orange/Yellow 19: Blue/Light Blue 1A: Gold/Blue 1B: Green/Yellow 1C: Red/Yellow 1D: Orange/Yellow 1E: Brown/Gray 1F: Pink/Gold 20: Light Blue/Yellow 21: Gray/Green 22: Dark Blue/Gold 23: Purple/Green 24: Gray/Brown 25: Red/Flesh 2C: Blue/White Byte 2: Weapon Graphic - Other graphics are possible but they tend to be parts of the animations used by other weapons. 00: Rod 01: Staff 02: Spear 03: Knife 04: Sword 05: Dagger 06: Katana 07: Axe 09: Hammer 0A: Harp 0B: Shuriken 0D: Boomerang 0F: Chakram 13: Whip 15: Fist 16: Claw 17: Bow & Arrows Byte 3: Hit Animation - This determines the sound effect used as well. Additional weapon graphics can be used as hit animations, try values past $15. 00: Slash 02: Whip Lash 03: Katana Slash 04: Holy Slash 05: Ice Slash 06: Flame Slash 07: Thunder Slash 08: Arrows 0A: Sparkles 0D: Punch 0E: Big Punch 10: Unknown (Used on Boomrang) 11: Unknown (Used on FullMoon) 12: Shurikens 13: Notes 15: Swords Byte 4: Special - This can override sound effect set by byte 3. For a functional bow and arrow animation a weapon with $04 must be equipped in one hand and one with $05 in the other 00: Nothing? (Used on Unarmed) 01: Swing + Diagonal Slash (Used on Swords/Spears/Katanas/Axes) 02: Random Sparkles (Used on Rods/Staves) 03: Random Large Hits (Used on Claws) 04: Is Bow (Used in Bow & Arrow Combination) 05: Is Arrow (Used in Bow & Arrow Combination) 06: Throw + Random Hits (Used on Shurikens) 07: Boomerang 1 (Used on Boomrang, Dwarf Axe) 08: Boomerang 2 (Used on FullMoon) 09: Wave + Random Hits (Used on Harps) 0A: Whip Swing + Diagonal Slash (Used on Whips) 0B: Swing + Random Hits (Used on Hammers)